Last week was arguably one of the biggest weeks in the year for game developers around the globe. It was of course, the return of GDC for GDC 2019 in San Francisco, California. As always, d3t and other members of the Keyword Studios family flew over to meet with the rest of the industry.
What is GDC?
The Game Developers Conference (GDC) is an annual event that aims to bring the game development industry together to network, inspire and learn from one another. Whilst GDC has always been held in San Francisco, there are variations such as GDC China and GDC Europe which are held in other locations.
GDC acts as a place for independent studios and larger corporations alike to share their latest work and host workshops to introduce the audience to new tech.
What happened at GDC 2019?
Our Studio Technical Director, Noel Austin shares his account of GDC 2019…
“GDC 2019 was incredibly busy, with lots of buzz and excitement around the venue and surrounding areas.
God of War and Spiderman had a big presence in the Conference talks. It’s so great that they can talk so openly about their productions. Sharing this knowledge enables the next generation of games to push the envelope even further and brings the quality output of the industry higher and higher.
We bumped into many friends and clients of ours, and maybe they were drunk (!) but everyone was really positive about d3t.
Our professionalism and transparency is important to everyone we work with.
Keywords party was fantastic and well attended. The family is growing 😊. Internal studios were well represented and lots of clients mixing too”
Following the success of GDC 2019, dates for GDC 2020 have now been confirmed as follows:
- March 16 to Friday, March 20, 2020.
- San Francisco’s Moscone Convention Center.
- Submissions for GDC 2020 will open in the summer.