At d3t we like to be on the leading edge of game development so when a new platform comes along, we want to be involved. We’re experts at porting and platform conversions, and a line-by-line C++ to C# port is a typical challenge we face.
In this case, our client had developed a title on PC, and wanted to take it to PSM.
However, small creatives know that their strength lies in developing IP and brand, so instead of tying up their coders on a porting task, they outsourced it to d3t and got on with developing their next product.
We stayed in touch as much or as little as they required, and we remained faithful to the original product.
In the end this was a winning formula.