d3t logo

Meet Craig Grounsell Senior Programmer

15th Aug 2016

Craig Grounsell joined d3t as Senior Programmer on 10th October 2016.

In his own words Craig explains his work background and a bit about himself:

Despite my youthful appearance, I am in fact a games programming veteran with over 20 years of experience in the industry having worked for a number of companies including Psygnosis, Video System, Warthog, Brain-in-a-Jar, Codemasters, Juice Games, THQ, Clever Beans, and Cloud Imperium Games (Foundry 42) with varied console and PC experience through-out.

Why d3t?

Having done my time in the often unstable life cycle of game development, specifically with regard to trying to develop your own IP and the ultimate pitfalls, I was ready for new a challenge and a variety of work. d3t ticked all the boxes. I’m looking forward to working on a number of different projects and working with some old and new faces, all clearly talented people. Already there’s a good feel to the d3t family.

What was the recruitment process like?

For once, I actually enjoyed a programming test, and found myself still wanting to do more. I found the whole interview process very structured, not overly formal, and quite relaxed.

Interesting things we should know?

Now a retired parachutist (one jump), I’ve been playing 5-a-side football for about the same time as I’ve been programming, though with significantly less relative success. I’m still a keen console gamer and try and squeeze in time to play in short bursts, though now my children are conveniently old enough to help in co-op games. I’m driven by solving code problems and tracking down those nasty bugs.


Thinking of Starting a Project?