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Meet Adam Meredith, Senior Programmer

26th Jul 2017

Adam Meredith joined the d3t team as a Senior Programmer on 17th July 2017. Adam tells us a bit more about himself…

Where did you work prior to d3t?

I have 8 years’ experience in multi-platform programming C++ in the games industry, including an Xbox One launch title and have worked at SG Gaming, Team17 and Zoe Mode.

I’ve worked on released titles on Steam, Xbox One, PS4, PS3, Xbox 360, and Wii platforms.

I have a wide range of experience in different areas of programming including gameplay, AI, physics, UI, online/networking technologies, audio, motion tracking and title certification requirements.

Why d3t?

I wanted more challenging work than I was currently doing, and a greater variety in the projects. I also wanted to work on console games programming again after working in the gambling sector. After my initial interview, d3t seemed like a good cultural fit for me as well.

What was the recruitment process like?

Not long after I had decided it was time to change companies, an interview with d3t was set up to talk about my experience and see if I was a good cultural fit for the company, and then I was sent a technical skills test to complete at home.

Tell us some interesting facts about yourself.

At work, I like adding new features to projects – making stuff happen. I want to create things that I find cool and people enjoy. When I’m not at work, I like walking my good, good dog, playing tabletop games, and nights out in Manchester.

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