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Spotlight: Meg Rouncefield, Senior Designer

7th Mar 2023

Meg Rouncefield - Spotlight

How did you get your job at d3t?

I have been in the games industry for a while now, having worked my way up from QA Tester to Senior Designer over the course of several years – but was ready to work in a studio where I could spread my design wings a little more.

Because d3t co-develops alongside several other studios, the games the team get to work on can be quite varied in terms of both the design, and development processes. All of this sounded perfect to me, as I wanted to improve my skills in many different areas of design.

I got my job at d3t after completing the most interesting test I’ve ever taken – designing a game based upon a news article that had been released that day. Because it was a relatively slow day for news, I had to choose between an article about sharks enjoying jazz music, or the latest Royal Family drama. The latter won, and I have no regrets.   

What do you do day-to-day?

My day-to-day work very much depends on the current needs of our client. It can range from feedback on user experience, to designing whole game systems and anything between! Right now, I’m helping to design and setting up core gameplay features.

Do you have any tips for people looking to get into the games industry?

See every new challenge as an opportunity to learn something new. Build up your knowledge and keep engaging in the world around you – think about how elements of your environment have been designed and for what purpose. Playing games is great but should never be your only source of inspiration for your designs – read books, listen to music, play board games, watch theatre, visit museums, and enjoy art. Never stop feeding your hungry brain!

We are hiring

Stay tuned for more spotlight features coming soon. In the meantime, if you’re feeling inspired and want to join our team, check out our vacancies page!


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