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New Project Announcement! Mafia: The Old Country

11th Aug 2025

d3t is proud to have played a role in bringing the latest instalment in the Mafia franchise to life, and it has been a privilege working alongside the […]

New Project Announcement! FBC: Firebreak

20th Jun 2025

  Following the launch of FBC: Firebreak by the fantastic team at Remedy Entertainment, we are delighted to announce our involvement on the latest game to enter the […]

New Project Announcement! King of Meat

21st May 2025

Following the announcement of King of Meat by the talented teams at Glowmade and Amazon Games, we are proud to be working with them on the co-op party […]

New Project Announcement! EA SPORTS FC™ 25

21st Aug 2024

Following on from our work on EA SPORTS FC 24, where our team helped bring the first EA SPORTS FC game in the series powered by the Frostbite […]

d3t + Playground Games

5th Jun 2025

The team at Playground Games is one of our longest and most trusted partners, and we’re delighted to continue our work with them and their brilliantly talented cohort. […]

d3t recognised as a GamesIndustry.biz Best Place to Work for 2024

30th Sep 2024

We are excited to announce that d3t alongside our sister studio Coconut Lizard, have been recognised as a GamesIndustry.biz Best Place to Work for 2024!  The award highlights […]

Richard Bloor, Principal Programmer reaches ten years at d3t!

13th Aug 2025

Towards the end of July 2025, our Principal Programmer, Richard Bloor reached the incredible achievement of being at d3t for ten years! With this in mind, we recently […]

Matt Green, Principal Artist celebrates ten years at d3t!

23rd Jul 2025

  In early July of 2025, our Principal Artist, Matt Green reached the fantastic landmark of being at d3t for ten years! We caught up with Matt to […]

Carl Dalton, Executive Producer celebrates ten years at d3t!

28th May 2025

In late May of 2025, our Executive Producer, Carl Dalton reached the monumental landmark of being at d3t for ten years! To mark this achievement, we caught up […]

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