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d3t announced as Best Creative Provider for 2022 at the Develop:Star Awards

d3t are delighted to announce that we have been recognised as the Best Creative Provider at the Develop:Star Awards 2022.

The peer-voted industry excellence Develop Awards are all about the game dev community, and celebrating the creative excellence of the game makers behind the best games of the previous 12 months.

Taking place in Brighton at the Hilton Metropole Hotel. d3t won in recognition of its work on both Alan Wake Remastered with Remedy Entertainment, and Marvel’s Guardians of the Galaxy with Eidos Montreal.

Speaking on the win, Head of Studio, Richard Badger, said: “We’re absolutely thrilled to have been recognised by our peers for our creative excellence on both Alan Wake Remastered and Marvel’s Guardians of the Galaxy.

“I’d like to pay tribute to both Remedy Entertainment and Eidos Montreal, for entrusting us with their projects, and to our team whose passion, hard work, and talent has and continues to enable us to work on the world’s greatest games.

“I have worked in many teams over my long career within the games industry, but this d3t team is without doubt the best team that I have been a part of, so a massive thank you to each and every one of them.”

This award marks the second one in a week for d3t, after also being announced as a GamesIndustry.biz Best Place to Work for 2022 – for the fourth consecutive time, and for the fifth time in its history.

d3t recognised as a GamesIndustry.biz Best Place to Work for 2022

We are absolutely thrilled to announce that we have been recognised as a GamesIndustry.biz Best Place to Work for 2022!

The award highlights the best games studios to work for in the UK, and 2022 marks the fourth consecutive year in a row that d3t has won the award and the fifth time in our history.

However, what makes this award more special for us is that it is voted for primarily by our team, with 75% of a studios score coming from an anonymous employee survey and the final 25% via an in-depth company questionnaire.

Speaking on the announcement, our Head of Studio, Richard Badger, said: “I am delighted that we at d3t have not only been announced as one the best games studios in the UK to work for, but also that this is the fifth time that we have received the award – 2017, 2019, 2020, 2021, and now 2022.

“Since d3t was founded in 2010, we have grown from strength to strength, not only on the scale and complexity of the games that we work on, but also in the size of our team, which now stands at 141 strong. But with this growth, we have made sure that we have continued to keep our culture at the forefront of what we do.

“To this end we are continuing to improve and advance ourselves, whether its investing into our studio, increasing our team’s benefits, or adapting our policies and practices to ensure that the needs of our people are met. We do this because we care about everyone, and without their talent, and passion for all things games, we simply would not be where we are today – so a huge thank you to every one of them. It takes everyone to make a great place to work, and this award is an award that is for every single member of our team.”

This is the third award that d3t has received this year, after also being announced as the winner of the Employer of the Year category at the Halton Business Awards, along with winning Best Creative Provider at the Develop:Star Awards.

d3t turns 11 – a year in 11 bullet points

Over the past year a lot has happened at d3t, and as we turn 11 years’ old, we have marked the occasion by summarising our key achievements into 11 bullet points – take a look!

  1. Our teams have worked on four games that have launched over the past year, these are: Marvel’s Guardians of the Galaxy, Alan Wake Remastered, Vampire: The Masquerade – Bloodhunt, and LEGO Star Wars: The Skywalker Saga.
  2. We have also been delighted to welcome 40 new members to the d3t team – welcome all!
  3. 19 of our amazing team have been recognised as our Employees of the Quarter – congratulations all you absolutely rock!
  4. We have been overwhelmed this year to have been nominated for multiple awards including at the Grads in Games Awards. But we are also thrilled to have been announced as winners in three – Halton Business Awards Employer of the Year, a GamesIndustry.Biz Best Place to Work for 2022, and as Best Creative Provider at the Develop:Star Awards.
  5. Our teams have once again been able to attend some of the industry’s best gaming events – GDC, Nordic Games, Develop, along with XDS in the not-too-distant future.
  6. We ran our fifth Wellbeing Week focusing on promoting a healthy body and mind amongst our team – look here for more information on this.
  7. We were lucky enough to be able to throw an in-person Christmas party for our team, which including a private bowling alley, arcade games, karaoke booth, and of course a free bar and food!
  8. At our first ever attempt, we were recognised by the Mind Index and given a Bronze Award for our work on promoting positive mental health within the workplace.
  9. We have just completed the renovation of our top floor in our studio, to create a modern, comfortable, and innovative space for our teams to create in.
  10. Plus, we have our very own d3t wedding taking place between two of our amazing employees – keep a look out for more on this soon!
  11. And…

Because last year marked our tenth birthday, we wanted to mark the occasion by throwing a party to remember, including having Tibetan Street Food, Handmade Pizza’s, Waffles, Milkshakes, Fairground games, oh and of course Alpaca’s!

However, as we have now turned 11, we were keen to make sure that the celebrations echoed that of last year. Which is why our 11th bullet point is for the summer event that we’ll be throwing not only for our team, but also for their families to enjoy at a private party and experience around Chester Zoo – keep a look out for the pictures of this on our social media channels soon!

All that we can say though is what a year it’s been, and with 2022/23 continuing to provide us with some exciting developments, we look forward to sharing these with you soon!

Until then, why not take a look at our list of vacancies here so that you can be a part of our next chapter!


Take a look at some of things we got up to over the past year!

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Wellbeing Week 2022 – what we got up to!

It was that time again recently, as we were once again delighted to welcome back our annual Wellbeing Week!

This was the fourth time that we have run the event at d3t, and the first in-person one since the beginning of the pandemic.

This year’s theme focused on our team and promoting a healthy body and mind. To aid this, we put on a selection of talks, activities, and events for us all to enjoy across the week – oh and let’s not forget the incredible smoothies of the day that were on offer (Wednesday’s mango lassi was incredible!).

Below is a quick preview into some of the things that we all got up to across the week.



And what a week it was!

It was great to see our team come together, meet, get involved, and socialise with one other – some for the very first time and others for the first in a long time.  

At d3t, we value the health and wellbeing of our team, and make sure that everything that we do focuses on this. This is why running weeks like this are so important to us, and also why they have become a key landmark in the d3t calendar.

With our team’s continuing to work hard on a variety of upcoming and future AAA projects, it is an exciting time for all of us at d3t and we look forward to sharing these with you when we can!

Until then, keep following our social media channels for more information, and if you are interested in being part of our next Wellbeing Week, why not take a look at the vacancies that we are currently recruiting for here.


d3t recognised by the Mind Workplace Wellbeing Index


d3t is excited to announce that we have been awarded with Bronze in Mind’s Workplace Wellbeing Awards for 2021/22.

The Index, which is a benchmark of best policy and practice, is designed to celebrate the good work that employers do to promote and support positive mental health, and to provide key recommendations on the specific areas where there is room for improvement.

This is the first year at d3t that we have entered the Index, and we are delighted to have received Bronze, and been recognised as a company that is striving to improve the wellbeing of our team, by developing and implementing initiatives that promote positive mental health.

Speaking on the announcement, Senior Producer and Wellbeing Champion at d3t, Jane Mcloughlin said: “d3t has always been a company that tries to put the wellbeing of its staff at the forefront of what we do, and it’s clear from the results of the staff survey carried out by Mind, that this is recognised by our team. However, there is always more we can do, and being part of the Index allows us to identify the next steps, both from the actions suggested by Mind, and from the voices of our team themselves.

“Achieving a Bronze Award at our first ever time of entering the Index is incredibly pleasing and is also a great way to round off our Wellbeing Week, where we have been running a range of wellness activities for our team both online and at our studio.

“I look forward to this next time year to see just how much further we’ve come in regards to our mental heath policies and practices, and also how these improvements will be reflected within the next Index.”

For further details on the Mind Workplace Wellbeing Index, click here.


d3t announced as Employer of the Year for 2022


d3t is delighted to announce that we have been awarded with the title of Employer of the Year for 2022 by the Halton Chamber of Commerce and Enterprise.

The awards ceremony which took place on Friday 10th June 2022 at the Widnes Stadium, saw businesses from across the borough of Halton come together to celebrate organisational success and exceptional business performance.

This is the second consecutive time that d3t has been announced as Employer of the Year, which recognises that the studio excels in offering the most comprehensive work environment, through the implementation of a strong learning, development and inclusive culture, staff incentive schemes, recognition/remuneration and retention packages, along with a growing list of health and wellbeing initiatives.

Speaking on the award, Richard Badger, Head of Studio at d3t, said: “We are extremely humbled to have been announced as Employer of the Year. At the core of our studio is a clear focus on people, growth, and retention, and this all stems from the founders’ of d3t’s desire to want to create a games studio where people feel valued and without the overshadowing cloud of ‘crunch’ that the industry is renowned for.


“It is this focus that has seen d3t win multiple Employer of the Year awards not only from our colleagues within the games industry, but also from our peers outside the industry, who have also recognised the long lasting and supportive commitment that d3t has towards its team.

“However, we know though that we can’t rest on our laurels, which is why we are always improving, whether that is investing into our studio, providing our team with a benefits package that meets their growing needs and requirements, or even expanding our health, wellbeing, and training offering.”

Now with a team of 140+ talented developers, d3t is also a recent winner of the GamesIndustry.biz Best Places to Work Award for 2021 and has been recognised for its commitment to an anti-crunch ethos, studio culture, and wellbeing.

Want to work at d3t?

Want to find out more about working with our award-winning team? We are regularly looking candidates across a wide range of roles. Take a look here to find out more!


Louise Andrew becomes a Women in Games Ambassador


Louise WIG Ambassador

d3t is delighted to announce that our Head of Art, Louise Andrew, has become an Ambassador for Women in Games.

Louise, who has been with d3t for just over two years, has been instrumental in not only growing the Art Team to the industry renowned team that it is today, which has spearheaded projects such as Alan Wake Remastered, but also in bringing through the next generation of game developers.

Louise who is an avid speaker at schools, colleges and universities across the UK is passionate about shining the light on a career within the games industry, by highlighting the many opportunities for women to pursue an exciting and rewarding role within it.

Speaking on her appointment as an Ambassador for Women in Games, Louise said: “The first time I went to the Women in Games conference I was so inspired seeing all these amazing women! The games industry is a vibrant, creative, and evolving industry and I decided to become a Women in Games Ambassador as I wanted to continue the journey in inspiring other women to come and work with us making games!”

Part of Louise’s Ambassador position will involve her having a vital role in helping to enhance the culture in the gaming industry. To be free from discrimination, where full equity of opportunity, treatment and conditions is provided to all girls and women from all ethnicities and orientations. The goal being to enable all to achieve their full potential within the games and Esports industries.

To find out more information on the Women in Games Ambassador program or to apply for it, click here.


Spotlight: Marek Kočvara, Programming Intern

How did you get your job at d3t?

I became an intern at d3t as part of my university course’s placement year. While I was looking and applying for placement opportunities, one of my university’s alumni who went on to work at d3t had shared the internship opening on our university’s Game Dev society’s Discord server. From the moment I opened it, it looked like the perfect opportunity, and I knew I had to give the application my all. I spent some extra time honing my CV and writing a cover letter and when I was invited to work out a programming test, I put in a lot of effort to do it the best I could.

My application had a bit of a rocky going due to a number of factors out of my control, but in the end my persistence and work on the programming test was enough to secure me an invitation to an interview and then to get the position. I couldn’t have been more excited!

What do you do day-to-day?

Once I had settled into my first ever job, the people at d3t have treated me like essentially any other programmer on the project, allowing me to really experience the real job and feel part of the team. At the same time, they have still supported me with regular one-on-one meetings to make sure I’m doing ok and to provide guidance if I needed it.

In a normal day, I join the team’s stand-up meeting in the morning, catching up with everyone on each of our work that we’ve done since the previous day, and what we’re going to be doing today. From there, I work on a wide variety of tasks, game features, tools, and, of course, fixing those pesky bugs. I truly enjoy the day-to-day problem solving of reaching that intended behaviour of the game, no matter if it is fixing a bug or adding a new feature. But also, some of the wacky things that can result from work in progress is very fun.

I also get to work with people from various disciplines – with QA to find and fix bugs, Designers to execute on their vision for features in the game, and other Programmers, whether working jointly on a feature, discussing our own work together to pool our knowledge, or reviewing each other’s’ code. And of course, the Producers, who organise and keep the projects running, and make our day-to-day lives easier and more fun. This allows me to truly appreciate the variety of roles and monumental effort that make up the behemoth that is making a big video game.

Do you have any tips for people looking to get into the games industry?

From my personal experience, it’s walking the extra mile. Spending that extra time to craft a great application, making the effort to do your best on programming tests, preparing for and making a good impression at an interview, and then showing your passion and willingness to learn.

We are hiring

Stay tuned for more spotlight features coming soon. In the meantime, if you’re feeling inspired and want to join our team, check out our vacancies page!


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