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d3t welcomes Aidan Clear, Senior Programmer

9th May 2022

  Please detail a bit of information about your experience/career background? I have been a Software Developer for 10 years where I have worked on a variety of […]

d3t welcomes Chris McCoy, Senior Designer

13th Apr 2022

  Please detail a bit of information about your experience/career background? I finished university back in 2012, when I then entered the games industry as a Junior Designer […]

d3t welcomes Ben Hetherington, Programmer

11th Apr 2022

  Please detail a bit of information about your experience/career background? After graduating from university, my first job was in sports broadcast and officiating where I was working […]

Spotlight: John Green, Associate Programmer

24th Mar 2022

  How did you get your job at d3t? During my third-year at university, I was lucky enough to have my fellow peers nominate my research project to […]

d3t partners with the UK Unity Centre of Excellence

8th Dec 2021

  d3t the award-winning, co-development studio within the game technology sector is delighted to announce its partnership with the UK’s only Unity Centre of Excellence at HOST, the […]

Spotlight: Ben Burns, Animator

10th Feb 2022

How did you get your job at d3t? After freelancing for several years, I decided that I would like to become a permanent part of a great team. […]

d3t welcomes Jack Valentine, Producer

8th Feb 2022

Please detail a bit of information about your experience/career background? I started my career within the games industry at TT Games where I worked in QA for a […]

d3t welcomes Cameron Hooton, QA Tester

27th Jan 2022

Please detail a bit of information about your experience/career background? Last year I graduated from Birmingham City University with a First in BSc (Hons) in Music Technology, however, […]

d3t welcomes Danny Kavanagh, Associate Programmer

27th Jan 2022

Please detail a bit of information about your experience/career background? Having initially studied at UCLan for four years where I achieved an MComp in Computer Games Development. I […]

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