Tell us a bit of information about your experience/career background?
I originally started working for an ArchViz company as a Junior 3D Artist years ago and slowly evolved my way into being a Technical Artist within the games industry. I’ve used a range of tools including engines such as Unity or Unreal and the tools side of tech art is where my heart lies, as I enjoy the problem-solving aspect of it, and it’s always drawn me in.
Why d3t?
One aspect of d3t that I’m looking forward to is working with other developers on a wide range of projects to create some awesome games! The studio really gave off the vibe that they care about the team and while I was talking with various members it became clear they enjoyed the work and were happy with the day to day which brought me to the studio.
What do you love about games?
They allow you to experience a story in a way film and music can’t quite do with the feeling of being involved in a world or laughing with your friends because of some silly thing they did in a multiplayer round once.
What games are you currently playing, and what is your favourite game?
My favourite game of all time has to be Spyro. It got me into gaming and eventually led me down the road of wanting to develop games. My current go to game is Helldivers 2… gotta give those bugs a taste of freedom!
Do you have any fun facts or hobbies?
I like playing Golf and Rugby and I’m an avid Fantasy Premier League player with my football team being Manchester United. In my spare time I also run a regiment for the game Holdfast, we now have over 50 active members who come to events on the weekend.
Tell us a bit of information about your experience/career background?
I was introduced to computers at the age of 8 with our first family computer, the Atari 800. I was hooked! I went from playing games like Space Invaders and Pac-Man to tapping in code from magazines and seeing what would happen, to trying my hand at my own games.
20 years later I started self-teaching HTML, CSS, and ASP. I created an online forum for my Quake 2 friends so that we could chat. This led to a 16-year career working for the NHS as a systems developer, and later technical manager. During this time, I would design, develop, and deliver both clinical and administrative solutions that would support patients and staff. One of my favourites, an award-winning project, helped redirect ambulances to other hospitals which were under less pressure. I felt I made a difference.
In 2015 I started an online course to learn C# by making games. Again, I was hooked! I initially volunteered and later worked for a company who created online courses for games development and was able to provide support to other students along with QA for course content.
This led to an opportunity in 2018 where I had the privilege of offering mentorship to a student from the Nueva School in California, this was a wonderful experience and a great opportunity to give back. In 2023 I received an unexpected email from my mentee who thanked me for my support and guidance and told me that my mentorship had ignited a passion for computer science, he had just graduated from high school and was now heading off to university. It was a wonderful surprise and I’m so glad I could be a little part of his journey.
2019 was the year I enrolled in my Foundation Degree in Games Design and Development. I graduated in 2022 with a 1st Class Honours and felt proud of my achievement and grateful to those who had helped and supported me in my journey. My degree broadened my knowledge of the games industry, provided insight to other disciplines and technologies.
Since then I have continued my journey of self-development and thoroughly enjoy every opportunity to learn something new.
Why d3t?
I was introduced to d3t during my degree and subsequently had the pleasure of taking part in a webinar where I received some excellent advice from Phil Owen, Head of Engineering. I took that advice!
d3t’s values really do align with my own, especially those of transparency, respect, and excellence. Seeing the company receive awards for Best Place to Work combined with seeing a lot of positivity regarding d3t’s culture was really reassuring.
As a co-development studio I’m excited by the variety of projects I will be able to work on, as well as the scope for learning from a team of such talented individuals.
What do you love about games?
For multiplayer games, I love that games can bring people together to enjoy a shared experience and give them something in common. I have enjoyed playing games with people from all around the world, and when you speak to each other, you’ll often learn a little something you didn’t know about that person’s country, or life. I find it fascinating how games can help bridge the divide between people around the world and focus our attention on what we have in common, rather than what we don’t.
Games also provide a little escapism. At the click or tap of a button you can be a F1 race driver, a space marine, a pirate, a commander of legions in a historical battle, or an athletic hedgehog that likes gold coins. Games offer us so many possibilities.
What games are you currently playing, and what is your favourite game?
I play Catan on almost a daily basis, I enjoy the unpredictability of an opponent’s strategy.
Fortnite is another game I play very frequently; I like that it’s so easy to just drop into and have some fun. I typically wear default skins (to help stay hidden in bushes!) and enjoy being called a “noob” by youngsters, only to then spend most of a game reviving them :D
Age of Empires has always been a favourite, all the way back to its first release. You’ll often find me laying siege to an opponent’s town with far more siege weapons than are necessary. Wololo!
Do you have any fun facts or hobbies?
In my youth, oh so many years ago, I thoroughly enjoyed playing Warhammer 40K and painted more Ork Gretchin than anyone should ever paint! Every 40K army needs cannon fodder though, right? I’m currently (read: for the last few years) trying to finish painting some minis for Necromunda, I just need more time…and paint…and time.
I am also a certified technical dive master and have been found in various cold, dark, and deep locations around the UK. I have assisted in the training of other technical dive students which I found really rewarding.
Aside from the above, just the everyday things, walking, cooking, movies, and learning to speak Italian.
Tell us a bit of information about your experience/career background?
After graduating from Lancaster University, where I was privileged to work on the BBC Micro:Bit project, I landed my first job in games at Traveller’s Tales. After a fair few years there, helping out on three released and cross-platform titles, I moved on to Wushu Studios. Two and half years and a bunch more experience later, we come to now!
Why d3t?
Why not d3t? It’s a studio with over a decade in the industry, multiple consecutive awards for just how good a place it is to work, and a varied history of interesting projects! Where better to go for a fresh start!
What do you love about games?
I love the stories. There are so many fascinating ways a game can present its world and characters, utilising the interactivity in combination with audio and visuals to really draw a player in to a tale.
Then you have the stories players create themselves using the medium. There are so many examples of this, ranging from using mechanics in unexpected ways to making the news for sheer scale of player dedication.
Finally, there is the stories players tell with your world, be it through fan fiction of their own head cannons as to why a character does what they did or through mods or novels telling entirely new stories that build off your lore.
What games are you currently playing, and what is your favourite game?
Currently, I’ve been waiting for Dragons Dogma 2 to release so I can spend an ungodly amount of hours in that. To tide me over in that interim, I’ve been playing Helldivers 2 to pass the time.
It’s hard to choose but I think Disco Elysium is my favourite game though, if we are measuring off hours played, it would have to be Skyrim!
Do you have any fun facts or hobbies?
One fun fact about me is I was once a world record holder. Only for about a week though!
I’ve recently also gotten into LARP’ing and honestly wish it had been something I’d got into sooner! It’s great fun to immerse yourself fully into your character and an evolving world, then hit things with foam weapons.
Tell us a bit of information about your experience/career background?
I originally started in localisation at a company based in Osaka localising Japanese to English and vice versa. When I returned from Japan, I knew that the gaming industry was for me, and I had to get in and live my dreams. I joined Sony PlayStation Liverpool on a temp contract hoping that I’d woo them into giving me a permanent position. It worked! 4 years later after working both in Compliance and Software QA, the pandemic layoffs were looming and that’s when I discovered d3t and production (the first time). I applied and my dreams became true, I was an Associate Producer working on VIDEO GAMES! Best day ever! A little over 3 years later, my thirst for exploration in the industry took over. I had a short but lovely few months’ working as a Senior Producer at Atomhawk Advance which was awesome but not quite what I wanted out of my career.
d3t were there poised and ready to have me back as a Senior Producer and I couldn’t think of a better decision. I’m now ready to take on my new role here and help my team smash through projects. Production and the wellbeing of my teams is my jam and let’s just say – I’m not a regular producer, I’m a cool producer.
Why d3t?
Let’s just say I’m back home and now they can’t get rid of me! There are so many incredible people here that all have the same care for each other and for the work we do. My first day back was probably one of the most overwhelmingly wonderful days of my life. I know that my career, health, and wellbeing is safe in d3t’s hands where every day will challenge and continue to forge me into the producer and people advocate that I want to be!
What do you love about games?
As for a lot of people, games were the escapism I needed from a lot of things that were wrong in the world. They taught me compassion, history, love, adventure and how…erm fragile your Sims family can be. They take me to places of creativity and give me glimpses into different cultures, different mindsets, and the beauty of people’s minds from all over the world. I love being on that journey and now part of that journey. Just know that everything we do at d3t has nothing but love and passion behind every single detail we touch!
What games are you currently playing, and what is your favourite game?
My favourite games are Metal Gear Solid and Suikoden 2. They just hit the right spots for me, but I would consider myself rather eclectic.
However, I’m currently living my ‘oh a piece of candy’ best life bopping between several games such as Horizon: Forbidden West, Dead Island 2, Life is Strange 2, Surviving the Aftermath and the occasional Crusader Kings 3 session. There are too many games that I want to play at once for my spicy brain to handle!
Do you have any fun facts or hobbies?
Fun fact – You can learn a whole lot about people depending on the weird questions you ask them pre-coffee. Definitely not about toes…curious? Well join our team and find out!
I’ve also recently picked up whittling and woodworking which is really calming and by the end you have some adorable little trinkets which my goblin heart adores.
Tell us a bit of information about your experience/career background?
I’ve always had a passion for games and have always been keen to make them myself. I therefore couldn’t believe that I could not only study Games Development at University, but that after doing so that I’d actually get my first industry job working on racing games at Evolution Studios.
Whilst there I helped craft the chaotic driving stampede of the MotorStorm series, which was then followed by the professional racing AI of DriveClub. We then went on to expand the franchise with DriveClub Bikes and the DriveClub VR edition.
I then moved on to work with Codemasters on Onrush, which was a real career highlight because I had the chance to build a new engine from scratch, which allowed me to put into practise a lot of ideas we’d all been waiting try out!
My latest role was with Avalanche Studios where I was code lead on Call of the Wild: The Angler. It was really interesting to work on something so different, where I had the chance of developing the new technologies needed for shipping a title on so many platforms!
Why d3t?
I found myself drawn to d3t because of how much positivity I’ve heard over the years about the studio’s attitude and values. I also really like the scope and range of projects, alongside the fantastic track record the studio has as a best place to work.
What do you love about games?
I love games for so many reasons. The way they can be immersive escapes, teach you new ways of solving challenges, be creative outlets or just simply be pure art, and so much more. I also love the fascinating technologies that drive games, and how it continues to be a space where we are all pioneers!
What games are you currently playing, and what is your favourite game?
I love playing games with my family, and so I’m particularly drawn to all games with a good cooperative mode. We’ve found Sniper Elite to be a series we’ve come back to again and again, though with my daughter we spend more time on Minecraft!
Do you have any fun facts or hobbies?
Not everything I make is with a keyboard, I also love woodworking and have made many pieces of furniture dotted around our house. I also love whiskey, and so to combine these two loves I’ve built a 1920s themed prohibition bar in my shed!
Tell us a bit of information about your experience/career background?
I have enjoyed everything that I have worked on over the last 13 years, which has ranged from in-house engines to Unity and Unreal, and from gameplay and tools to backend and management. I am always looking for new challenges and different perspectives and am happy to learn and teach in equal measure.
Why d3t?
I’m looking forward to working on a variety of projects in different environments whilst collaborating with other experienced developers. d3t also has a reputation for employing good people and taking care of them, which was one of the main pulls to the studio.
What do you love about games?
They build a variety of skills and take us to a variety of places. Sometimes it’s nice to be immersed in a well-crafted setting, and other times it’s nice to have a challenging problem to solve or best performance to beat.
What games are you currently playing, and what is your favourite game?
I am currently playing Gladius and Dawn of War to scratch my Warhammer itch without buying new miniatures. It is difficult to pick a favourite game, but Civilization IV and StarCraft keep me coming back for more.
Do you have any fun facts or hobbies?
I like tabletop games and am running my first Mordheim campaign this year. I have been around competitive gaming since the 90s and it’s nice to see it continue to evolve. I also like gardening, painting, writing and philosophy. I’m also learning Italian (slowly).
Tell us a bit of information about your experience/career background?
Programming and making games are two things that I have been interested in my early years at primary school. Back then I used to play on the platform “ROBLOX” where the purpose was to develop experiences for other players and then share them with others. Even though I couldn’t understand it a great deal back then, it did put me on the track to start my programming career.
For the most part I have developed games in the Unity engine and have made use of C# to develop these games for my university projects. However, more recently I have taken a liking to C++ and the Unreal Engine. So, for my last year at University, I decided that my first Unreal Engine project would be my dissertation piece, which I found to be a great learning experience.
Why d3t?
I’ve always wanted to learn and better my skills as a programmer, and I feel like d3t will enable me to reach the goal of becoming a more experienced programmer.
With d3t being a co-development studio, I believe that this will allow me to gain a lot of experience in programming, not only from the varied projects that the studio is working on, but also from the experienced and talented team.
Furthermore, I’ve really enjoyed speaking to those that I have met at d3t so far and I believe that the studio offers a really great welcoming atmosphere.
What do you love about games?
One thing that I’ve always loved about games is trying to understand how things work. Most of the projects that I have worked on during my time at university have always been inspired by another game. This is because I enjoy trying to understand what it takes to make something great, and in particular something that I have loved sinking time into playing.
Furthermore, I really enjoy games because they offer the freedom that isn’t offered in the real world, you’re able to change who you are and experience many different stories.
What games are you currently playing, and what is your favourite game?
I never particularly stick to one game; I like to move between games a lot of the time. Though the genre that mostly interests me are racing games. Some of the racing games that I have played recently include the latest Forza Motorsport and EA’s WRC both of which have been great experiences. I really enjoy the fast-paced competitive nature of racing games because you always have to be on your toes thinking about every moment.
When it comes to my favourite game, this is a difficult one to choose. Warframe is one that always pulls me back, however, as a racing fan I also can’t forget to mention the early 2000 era of Need for Speed!
Do you have any fun facts or hobbies?
Other than playing video games, I like to go out and ride on my bicycle as I get to explore and see things as well as keeping myself in shape. I also enjoy vehicles and motorsports, rally in particular.
Tell us a bit of information about your experience/career background?
I started my career in 2011 working on a children’s TV programme for 10 months, after which I moved into the games industry. I worked at TT Games for just over 8 years in both their cutscene department on LEGO games and then in their R&D department developing game concepts as part of a small team.
I also spent 2 and a half years at Cubic Motion animating faces on some fun games like Until Dawn and Battlefield 4 and have just spent a year in Frontier Developments working on the cutscenes for Warhammer Age of Sigmar: Realms of Ruin, and then in game animations for Planet Zoo: Eurasia Animal Pack.
Why d3t?
The studio’s culture was a big draw for me. So far everyone I’ve spoken to through the interview and new starter process has been so kind and considerate, and I’ve only heard good things about the studio from people I know who work here. I love the idea of working on a wide range of games, and of course, the dogs that greeted me in the studio on my second interview were the icing on the cake!
What do you love about games?
Recently a close friend who hadn’t played games before asked me what games I thought they would enjoy. This made me think about just how many different types of games there are out there, which can provide so many different fantastic experiences depending on what you’re looking for.
Sometimes I want to switch my brain off and play something cosy, and on a different occasion I’ll want to be challenged with combat to the point of my heart nearly pounding out of my chest. I love that both of these things and everything in between I can get from a game.
What games are you currently playing, and what is your favourite game?
I’m currently playing a couple of different games – Balders Gate 3, Dave the Diver, and Super Mario Bros Wonder. I usually enjoy having a few different games on the go at once so there’s something to suit my mood at the time.
Soulsborne games are some of my favourite games, along with Hollow Knight, and recently I was completely obsessed with Inscryption.
Do you have any fun facts or hobbies?
I love hiking, especially with my DSLR when abroad, and I’m really excited about a trip to Japan I’ve got planned later in the year. I enjoy a lot of anime and manga, and this year I’ve started learning Japanese. I’ve got 2 cats and 7 cat beds (not counting me, my husband, the sofa, or our bed).
Tell us a bit of information about your experience/career background?
I’ve had ten years in the games industry, mostly as a QA at various levels, but I’ve also had a dabble at vehicle handling design.
I’ve only worked on racing games so far, Driveclub being my first title, and WRC (23) being the most recent – so racing is my bread and butter really, and I can bring some skills in that regard, but I’m also keen to explore other genres with d3t too.
Why d3t?
Several reasons really:
I have some good friends who already work at d3t, people I met in the old Sony Evo studio down the road – and they’ve only said good things about d3t and the people there.
It’s an ambitious studio that seems to really look after the staff, and the whole ethos of the place just sounded right to me.
I also saw that the team did some work on Shenmue, which has a big place in my heart and gets me pretty nostalgic. It’d be great to get hold of another classic and work on it.
The location is also perfect for me, it’s within throwing distance of my previous studio, so I can cycle in if I want to!
I was looking at several other studios when I interviewed, but I can honestly say that this was the one I really wanted. I feel so lucky and grateful to have been accepted and cannot wait to start!
What do you love about games?
I’m old…like, really old, so I’ve played many, many games over the years – starting with the likes of Pong and Pacman, right through to the present day – there has never been a time where I haven’t had at least one or two systems and played games.
I love the escapism of it, doing things that I could never do in real life, like blasting a 20 yard overhead kick on EA SPORTS FC 24 for example.
And I love seeing the constant advances in the technology, of which there have been many in my 40+ years of gaming.
What games are you currently playing, and what is your favourite game?
EA SPORTS FC 24 and Call of Duty Modern Warfare III currently (I have to fit in what I can right now, whilst powering through the heavy work that comes with a 7 month old baby).
Favourite game though? It feels unfair to pick one! There are so many…Zelda Breath of the Wild, both of the recent God of War Games, the GTA’s, the Battlefields…I could go on and on!
Do you have any fun facts or hobbies?
I’m a passionate Liverpool FC supporter.
I like to play a bit of football too.
I love DJ/Mixing dance music alongside attending music festivals.