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Archive

New Project Announcement! Vampire: The Masquerade – Bloodhunt Coming Soon

13th Jul 2021

A third person free-to-play game, d3t have been working alongside Sharkmob’s development team to create new and exciting features that players can get involved with on day one […]

d3t welcomes Seamus Doran, Associate Programmer

2nd Jul 2021

Experience / Career Background I applied for the job through grads in games and genuinely enjoyed the coding test. Upon meeting the team, hearing about life at d3t […]

d3t welcomes Alex Skinner, Associate Producer

2nd Jul 2021

Experience / Career Background The emphasis on work-life balance and the promotion of mentoring of staff is a huge reason for joining d3t. For me, one of the […]

d3t welcomes Kris Pope, Lead Designer

2nd Jul 2021

Experience / Career Background The main attraction of d3t to me was the culture. I have worked with a few of the people here before and they have […]

d3t welcomes Lewis Arnold, Associate Programmer

2nd Jul 2021

Experience / Career Background The variety of work d3t takes on is very interesting; being able to see and work on lots of different projects will keep the […]

d3t welcomes Angharad Hill, Associate Programmer

2nd Jul 2021

Experience / Career Background What originally pulled me to the company was the variety of projects being worked on and thinking about all the new skills I could […]

Spotlight: Eleanor Biggin, Associate Artist

29th Jun 2021

I had just finished my final year of the Game Art course at Futureworks University and wanted to get stuck into applying to studios. We had a great […]

Spotlight: Carl Dalton, Executive Producer

28th May 2021

I studied film and TV production at college where I discovered the Amiga 4000, DPaint, Real 3D and Imagine and a chance discovery of Edge magazine issue 1, […]

d3t welcomes Aiden Jones, Associate Programmer

26th May 2021

Experience / Career Background When it came to searching for that graduate job that I had long-awaited, I took part in the SFaS competition to help with job […]

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